AddUser
status_t AddUser(const BUser& user);
status_t error = roster.AddUser(name, password);
status_t AddUser(const char* user, const char* password);
status_t error = fSecurityContext->AddUser(user, password);
error = securityContext->AddUser(userName, password);
error = AddUser(tmpUser.GetName(), tmpUser.GetPassword());
status_t AddUser(const char* name, const char* password,
statistics->AddUser(user->GetName());
return fPackageInfo.AddUser(value.user);
fUserDB->AddUser(user);
if (user == NULL || fUserDB->AddUser(user) != B_OK) {