_RampFrame
BRect _RampFrame(uint8 rampIndex) const;
_DrawColorRamp(_RampFrame(0), target, white, compColor, 0, false,
_DrawColorRamp(_RampFrame(1), target, red, compColor, 0, false,
_DrawColorRamp(_RampFrame(2), target, green, compColor, 0, false,
_DrawColorRamp(_RampFrame(3), target, blue, compColor, 0, false,
BPoint center = _SelectorPosition(_RampFrame(i), components[i]);
BPoint pos = _SelectorPosition(_RampFrame(ramp), colorValue);
min_c((point.x - _RampFrame(0).left) * 255
/ _RampFrame(0).Width(), 255));
if (_RampFrame(0).Contains(point)) {
} else if (_RampFrame(1).Contains(point)) {
} else if (_RampFrame(2).Contains(point)) {
} else if (_RampFrame(3).Contains(point)) {
min_c((point.x - _RampFrame(0).left) * 255
/ _RampFrame(0).Width(), 255));