_RESIZE_MASK_
return fFlags & ~_RESIZE_MASK_;
fFlags = (flags & ~_RESIZE_MASK_) | (fFlags & _RESIZE_MASK_);
fFlags = (fFlags & ~_RESIZE_MASK_) | (mode & _RESIZE_MASK_);
return fFlags & _RESIZE_MASK_;
if ((resizingMode & ~_RESIZE_MASK_) || (flags & _RESIZE_MASK_))
uint32 resizingMode = fFlags & _RESIZE_MASK_;