AddToRight
BALMLayoutBuilder& AddToRight(BView* view,
BALMLayoutBuilder& AddToRight(BLayoutItem* item,
.AddToRight(fCountView, layout->Right())
.AddToRight(button2)
.AddToRight(button3, fLayout->Right())
.AddToRight(button5, fLayout->Right());
.AddToRight(button2, xTabs[1])
.AddToRight(button3, layout1->Right());
.AddToRight(button2, layout->Right(), NULL, yTabs[1])
.AddToRight(radioButton)
.AddToRight(BSpaceLayoutItem::CreateGlue())
.AddToRight(button3)
.AddToRight(button5, layout->Right())
.AddToRight(stringView1)
.AddToRight(BSpaceLayoutItem::CreateGlue(), layout->Right())
.AddToRight(stringView2)
.AddToRight(BSpaceLayoutItem::CreateGlue(), layout->Right());