AddSignal
void AddSignal(int32 signal)
void AddSignal(Signal* signal);
{ fPendingSignals.AddSignal(signal); }
{ fPendingSignals.AddSignal(signal); }
{ fPendingSignals.AddSignal(signal); }
{ fPendingSignals.AddSignal(signal); }
SignalSet& AddSignal(int signal);