AddShapesCommand
AddShapesCommand* shapeCommand = new (nothrow) AddShapesCommand(
AddShapesCommand* shapeCommand = new (nothrow) AddShapesCommand(
AddShapesCommand* shapesCommand = new(std::nothrow) AddShapesCommand(
AddShapesCommand* command = new(nothrow) AddShapesCommand(fShapeContainer,
AddShapesCommand::AddShapesCommand(Container<Shape>* container,
AddShapesCommand::~AddShapesCommand()
AddShapesCommand::GetName(BString& name)
class AddShapesCommand : public AddCommand<Shape> {
AddShapesCommand(
virtual ~AddShapesCommand();