_Launch
_Launch(info);
_Launch(info);
_Launch(info, ((AppMenuItem*)item)->AppRef());
void _Launch(FileInfo* info,
void _Launch(const char* prettyName,
_Launch("MediaPlayer", "application/x-vnd.Haiku-MediaPlayer",
_Launch("Media Preferences", "application/x-vnd.Haiku-Media",
_Launch("Sounds Preferences", "application/x-vnd.Haiku-Sounds",
return _Launch(signature.String(), NULL, 0, NULL, &environment[0]);
return _Launch(NULL, &ref, count, &args[0], &environment[0]);
status_t _Launch(const char* signature, entry_ref* ref,