AddPathsCommand
AddPathsCommand* pathCommand = NULL;
AddPathsCommand** command, VectorPath* other)
*command = new (nothrow) AddPathsCommand(
class AddPathsCommand;
AddPathsCommand** command, VectorPath* other = NULL);
command = new AddPathsCommand(fCurrentShape->Paths(),
AddPathsCommand* command;
AddPathsCommand* command;
AddPathsCommand* command;
AddPathsCommand* command;
AddPathsCommand* command = new(nothrow) AddPathsCommand(fPathContainer,
AddPathsCommand* command = new(nothrow) AddPathsCommand(fPathContainer,
AddPathsCommand* pathsCommand = new(std::nothrow) AddPathsCommand(
AddPathsCommand::AddPathsCommand(Container<VectorPath>* container,
AddPathsCommand::~AddPathsCommand()
AddPathsCommand::GetName(BString& name)
class AddPathsCommand : public AddCommand<VectorPath> {
AddPathsCommand(
virtual ~AddPathsCommand();