AddPath
AddPath(path.Path());
status_t error = AddPath(path.String(), &count);
status_t AddPath(const char* path, int32* _added = NULL);
status_t status = fDevicePaths.AddPath(path);
status = addOn->AddPath(path);
status_t AddPath(const char* path);
return fMonitoredPaths.AddPath(path);
status_t AddPath(const char* path);
void AddPath(const char *path, const char *subPath = NULL);
AddPath(pathBuffer.Path(), subPath);
AddPath(path, subPath);