_FindView
BView* _FindView(BView* view, BPoint point) const;
BView* _FindView(int32 token);
if (BView* view = _FindView(info->token))
if (BView* view = _FindView(info->token))
return _FindView(fTopView, point);
BView* view = _FindView(token);
BView* target = _FindView(token);
viewUnderMouse = _FindView(token);
viewUnderMouse = _FindView(token);
BView* subView = _FindView(child, childPoint);