_Insert
int _Insert(AVLTreeNode* nodeToInsert);
void _Insert(ValueType **table, size_t tableSize, ValueType *value)
_Insert(newTable, newSize, bucket);
_Insert(HashTable::fTable, HashTable::fTableSize, value);
_Insert(fTable, fTableSize, value);
void _Insert(ValueType** table, size_t tableSize, ValueType* value)
_Insert(newTable, newSize, bucket);
status_t _Insert(aperture_memory *memory, size_t size, size_t alignment,
status_t status = _Insert(memory, size, alignment, flags);
ServerNode* nd = _Insert(node);
ServerNode* _Insert(ServerNode* node);
ret = _Insert(textOffset, document, firstParagraph, paragraphCount);
status_t _Insert(int32 textOffset,
int result = _Insert(nodeToInsert);
chunk = _Insert((void*)chunk->NextAddress(), add);
FreeChunk* freedChunk = _Insert(_address, size);
allocated = _Insert((void*)oldTop, allocate);
allocated = _Insert((void*)newAreaBase, allocate);
_Insert(fTable, fTableSize, value);
void _Insert(ValueType** table, size_t tableSize, ValueType* value)
_Insert(newTable, newSize, bucket);