_Initialize
status_t _Initialize(const BLocale& locale);
status_t _Initialize(const BLanguage& language,
status_t _Initialize(const U_ICU_NAMESPACE::UnicodeString&);
status_t _Initialize();
void _Initialize();
status_t _Initialize();
void _Initialize();
thread_id id = spawn_kernel_thread((thread_func)BlockAllocator::_Initialize,
return _Initialize(this);
static status_t _Initialize(BlockAllocator* self);
(thread_func)BlockAllocator::_Initialize, "ext2 block allocator",
return _Initialize(this);
return _Initialize(this);
static status_t _Initialize(BlockAllocator* allocator);
_Initialize(fCurrentDisk, fCurrentPartitionID, diskSystemName);
void _Initialize(BDiskDevice* disk,
_Initialize(*locale);
_Initialize(language, conventions);
return _Initialize(language, conventions);
fInitStatus = _Initialize();
_Initialize(UnicodeString::fromUTF8(pattern.String()));
_Initialize(UnicodeString::fromUTF8(pattern.String()));
_Initialize();
_Initialize();
_Initialize();
fInitStatus = _Initialize();
pthread_once(&sOnceControl, &MachineRoom::_Initialize);
_Initialize();
_Initialize();