_DrawCounter
_DrawCounter(fMainTime, fBitmapView->fPositionX, fMainTracking);
_DrawCounter(fLeftTime, fBitmapView->fLeftX, fLeftTracking);
_DrawCounter(fRightTime, fBitmapView->fRightX, fRightTracking);
void _DrawCounter(bigtime_t timestamp, float position, bool isTracking);