_HasEntry
bool _HasEntry(const node_ref& entry,
bool _HasEntry(const char* name,
if (_HasEntry(info.name, diter2->entries)) {
if (_HasEntry(info.name, diter->entries)) {
if (_HasEntry(info.name, oldIter->entries)) {
if (_HasEntry(info.name, newIter->entries)) {
if (_HasEntry(info.name, diter2->entries)) {