_GetSelectedItem
PortItem *item = _GetSelectedItem(fGamePortL);
PortItem *item = _GetSelectedItem(fGamePortL);
PortItem *item = _GetSelectedItem(fGamePortL);
PortItem *controllerName = _GetSelectedItem(fConControllerL);
PortItem *portname = _GetSelectedItem(fGamePortL);
PortItem *controllerName = _GetSelectedItem(fConControllerL);
PortItem *portname = _GetSelectedItem(fGamePortL);
PortItem* _GetSelectedItem(BListView* list);