_GetNode
inline Node* _GetNode(const AVLTreeNode* node) const;
parent->_Free(parent->_GetNode(node));
return fParent->_GetKey(fParent->_GetNode(node));
return fParent->_GetValue(fParent->_GetNode(node));
return &fParent->_GetValue(fParent->_GetNode(node));
return fParent->_GetNode(node);
return fParent->_GetValue(fParent->_GetNode(node));
return &fParent->_GetValue(fParent->_GetNode(node));
return fParent->_GetValue(fParent->_GetNode(node));
return _GetNode(root);
return treeNode != NULL ? _GetNode(treeNode) : NULL;
return treeNode != NULL ? _GetNode(treeNode) : NULL;
_Free(_GetNode(node));
return _CompareKeyNode(*(const Key*)key, _GetNode(node));
return _CompareNodes(_GetNode(node1), _GetNode(node2));
_Free(_GetNode(node));
status_t error = _GetNode(dir, name, &node);
error = _GetNode(dir, name, &node);
status_t error = _GetNode(dir, entryName, &node);
status_t _GetNode(FUSENode* dir, const char* entryName,
Node* fromDirectoryNode = _GetNode(fromEntryRef.DirectoryNodeRef());
Node* toDirectoryNode = _GetNode(toEntryRef.DirectoryNodeRef());
} else if (Node* node = _GetNode(nodeRef)) {
Node* directoryNode = _GetNode(entryRef.DirectoryNodeRef());
Node* directoryNode = _GetNode(entryRef.DirectoryNodeRef());
Node* node = _GetNode(nodeRef);
Node* _GetNode(const node_ref& nodeRef) const;