_EnqueueInlineInputMethod
_EnqueueInlineInputMethod(B_INPUT_METHOD_CHANGED,
_EnqueueInlineInputMethod(B_INPUT_METHOD_STOPPED);
&& _EnqueueInlineInputMethod(B_INPUT_METHOD_STARTED) == B_OK) {
if (_EnqueueInlineInputMethod(B_INPUT_METHOD_CHANGED, string)
status_t _EnqueueInlineInputMethod(int32 opcode,