_EmitDebug
virtual void _EmitDebug(BUrlProtocolDebugMessage type,
_EmitDebug(B_URL_PROTOCOL_DEBUG_ERROR,
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT, "Connection to %s on port %d.",
_EmitDebug(B_URL_PROTOCOL_DEBUG_ERROR, "Socket connection error %s",
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT,
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT, "Request sent.");
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT,
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT,
_EmitDebug(B_URL_PROTOCOL_DEBUG_HEADER_OUT, "%s", header);
_EmitDebug(B_URL_PROTOCOL_DEBUG_TRANSFER_OUT,
_EmitDebug(B_URL_PROTOCOL_DEBUG_TRANSFER_OUT,
_EmitDebug(B_URL_PROTOCOL_DEBUG_ERROR,
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT,
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT,
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT, "Connection to %s on port %d.",
_EmitDebug(B_URL_PROTOCOL_DEBUG_ERROR, "Socket connection error %s",
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT,
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT, "Request sent.");
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT, "Status line received: Code %d (%s)",
_EmitDebug(B_URL_PROTOCOL_DEBUG_HEADER_IN, "%s",
_EmitDebug(B_URL_PROTOCOL_DEBUG_HEADER_OUT, "%s", request.String());
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT, "Resolving %s",
_EmitDebug(B_URL_PROTOCOL_DEBUG_TEXT, "Hostname resolved to: %s",