_DrawBlendedRect
_DrawBlendedRect(sBitmapDrawingEngine, bigRect,
_DrawBlendedRect(sBitmapDrawingEngine, smallRect,
_DrawBlendedRect(sBitmapDrawingEngine, rect, tab->closePressed,
void _DrawBlendedRect(DrawingEngine* engine,
_DrawBlendedRect(sBitmapDrawingEngine, rect, down, colors);
_DrawBlendedRect(sBitmapDrawingEngine, rect, true, colors);
_DrawBlendedRect(sBitmapDrawingEngine, zoomRect, down, colors);
_DrawBlendedRect(sBitmapDrawingEngine, zoomRect, true, colors);
_DrawBlendedRect(sBitmapDrawingEngine, zoomRect, down, colors);
_DrawBlendedRect(sBitmapDrawingEngine, zoomRect, true, colors);
void _DrawBlendedRect(DrawingEngine *engine,
_DrawBlendedRect(fDrawingEngine, rect, !down);
void _DrawBlendedRect(DrawingEngine* engine,
_DrawBlendedRect(sBitmapDrawingEngine, rect, down, colors);
_DrawBlendedRect(sBitmapDrawingEngine, zoomRect, down, colors);
_DrawBlendedRect(sBitmapDrawingEngine, zoomRect, down, colors);
void _DrawBlendedRect(DrawingEngine *engine,