AddCommand
AddCommand<Style>* styleCommand = new (nothrow) AddCommand<Style>(
AddCommand<Type>::InitCheck()
AddCommand<Type>::Perform()
AddCommand<Type>::Undo()
AddCommand<Type>::GetName(BString& name)
class AddCommand : public Command {
AddCommand(
virtual ~AddCommand();
AddCommand<Type>::AddCommand(Container<Type>* container,
AddCommand<Type>::~AddCommand()
AddCommand<Style>* command = new(std::nothrow) AddCommand<Style>(
AddCommand<Style>* command
= new (nothrow) AddCommand<Style>(fStyleContainer, styles, count, true, toIndex);
: AddCommand<VectorPath>(container, paths, count, ownsPaths, index)
class AddPathsCommand : public AddCommand<VectorPath> {
: AddCommand<Shape>(container, shapes, count, true, index)
class AddShapesCommand : public AddCommand<Shape> {
: AddCommand<Transformer>(container, transformers, count, true, index)
class AddTransformersCommand : public AddCommand<Transformer> {
: AddCommand<Style>(container, styles, count, true, index)
class AddStylesCommand : public AddCommand<Style> {
CommandManager::Default()->AddCommand(command_checkfs, "checkfs",
CommandManager::Default()->AddCommand(command_resizefs, "resizefs",
AddCommand(new Command(function, name, description));
AddCommand(function, name, description);
void AddCommand(Command* command);
void AddCommand(command_function* function,