_ControlThread
return device->_ControlThread();
int32 _ControlThread();
device->_ControlThread();
void _ControlThread();
device->_ControlThread();
void _ControlThread();
fControlThread = spawn_thread(_ControlThread, "media_server control", 105,
static int32 _ControlThread(void* arg);
static status_t _ControlThread(void* arg);
fControlThread = spawn_thread(_ControlThread, "media_addon_server control",