_BTextInput_
friend class _BTextInput_;
BPrivate::_BTextInput_* fText;
class _BTextInput_;
fText = static_cast<BPrivate::_BTextInput_*>(FindView("_input_"));
fText = new BPrivate::_BTextInput_(frame, textRect,
_BTextInput_::MakeFocus(bool state)
_BTextInput_::MinSize()
_BTextInput_::SetInitialText()
_BTextInput_::Paste(BClipboard* clipboard)
_BTextInput_::InsertText(const char* inText, int32 inLength,
_BTextInput_::DeleteText(int32 fromOffset, int32 toOffset)
_BTextInput_::TextControl()
_BTextInput_::_BTextInput_(BRect frame, BRect textRect, uint32 resizeMask,
_BTextInput_::_BTextInput_(BMessage* archive)
_BTextInput_::~_BTextInput_()
_BTextInput_::Instantiate(BMessage* archive)
return new _BTextInput_(archive);
_BTextInput_::Archive(BMessage* data, bool deep) const
_BTextInput_::MouseDown(BPoint where)
_BTextInput_::FrameResized(float width, float height)
_BTextInput_::KeyDown(const char* bytes, int32 numBytes)
class _BTextInput_ : public BTextView {
_BTextInput_(BRect frame, BRect textRect,
_BTextInput_(BMessage *data);
virtual ~_BTextInput_();