_AudioAdapterOp_split
split ? (IAudioOp*)new _AudioAdapterOp_split < uint8, uint8>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < uint8, short>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < uint8, float>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < uint8, int32>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < short, uint8>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < short, short>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < short, float>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < short, int32>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < float, uint8>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < float, short>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < float, float>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < float, int32>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < int32, uint8>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < int32, short>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < int32, float>(host) :
split ? (IAudioOp*)new _AudioAdapterOp_split < int32, int32>(host) :