_AudioAdapterOp_mix
mix ? (IAudioOp*)new _AudioAdapterOp_mix < uint8, uint8>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < uint8, short>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < uint8, float>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < uint8, int32>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < short, uint8>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < short, short>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < short, float>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < short, int32>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < float, uint8>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < float, short>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < float, float>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < float, int32>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < int32, uint8>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < int32, short>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < int32, float>(host) :
mix ? (IAudioOp*)new _AudioAdapterOp_mix < int32, int32>(host) :