Symbol: _AudioAdapterNode
src/apps/cortex/addons/AudioAdapter/AudioAdapterAddOn.cpp
120
return new _AudioAdapterNode(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
101
status_t _AudioAdapterNode::getPreferredInputFormat(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
143
status_t _AudioAdapterNode::getRequiredOutputFormat(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
175
status_t _AudioAdapterNode::getPreferredOutputFormat(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
219
status_t _AudioAdapterNode::validateProposedInputFormat(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
266
status_t _AudioAdapterNode::validateProposedOutputFormat(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
314
_AudioAdapterNode::SetParameterValue(int32 id, bigtime_t changeTime, const void *value, size_t size)
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
367
status_t _AudioAdapterNode::Connected(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
387
void _AudioAdapterNode::Connect(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
407
void _AudioAdapterNode::_attemptInputFormatChange(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
426
void _AudioAdapterNode::_attemptOutputFormatChange(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
46
_AudioAdapterNode::~_AudioAdapterNode() {}
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
48
_AudioAdapterNode::_AudioAdapterNode(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
496
_AudioAdapterNode::_broadcastInputFormatParams()
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
514
_AudioAdapterNode::_broadcastOutputFormatParams()
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.cpp
66
status_t _AudioAdapterNode::getRequiredInputFormat(
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.h
41
class _AudioAdapterNode : public AudioFilterNode {
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.h
45
virtual ~_AudioAdapterNode();
src/apps/cortex/addons/AudioAdapter/AudioAdapterNode.h
46
_AudioAdapterNode(const char* name, IAudioOpFactory* opFactory,