AddAddOnDirectories
status_t AddAddOnDirectories(const char* leafPath = "");
fAddOnMonitorHandler.AddAddOnDirectories("index_server");
fHandler->AddAddOnDirectories("input_server/devices");
fHandler->AddAddOnDirectories("input_server/filters");
fHandler->AddAddOnDirectories("input_server/methods");
fMonitorHandler->AddAddOnDirectories("media");