_AddBounceBuffer
if (_AddBounceBuffer(*dmaBuffer, physicalBounceBuffer, bounceLeft,
length = _AddBounceBuffer(*dmaBuffer, physicalBounceBuffer,
if (_AddBounceBuffer(*dmaBuffer, physicalBounceBuffer,
length = _AddBounceBuffer(*dmaBuffer, physicalBounceBuffer,
phys_size_t _AddBounceBuffer(DMABuffer& buffer,