ZoomLevel
inline float ZoomLevel() const
float zoomLevel = fCanvasView->ZoomLevel();
fPath->Iterate(&iterator, fCanvasView->ZoomLevel());
nudgeDist /= fCanvasView->ZoomLevel();
return fCanvasView->ZoomLevel();
virtual float ZoomLevel() const;
fCurrentState = _DragStateFor(where, fCanvasView->ZoomLevel());
fCurrentState = _DragStateFor(where, ZoomLevel());
offset /= ZoomLevel();
virtual float ZoomLevel() const;
return fCanvasView->ZoomLevel();
virtual float ZoomLevel() const;