Z
double Z = b * (-1.0 / 200.0) + Y;
Z = Z > 6.0 / 29.0 ? Z * Z * Z : Z * (108.0 / 841.0)
+ Z * (-107481.0 / 197960.0);
+ Z * (3976797.0 / 87888100.0);
+ Z * (107481.0 / 93370.0);
float Z = Zn * Pb200 * Pb200 * Pb200;
float linearR = Rx * X + Ry * Y + Rz * Z;
float linearG = Gx * X + Gy * Y + Gz * Z;
float linearB = Bx * X + By * Y + Bz * Z;
double* Z[zm];
Z[i] = Q[i] + am;
transpose_matrix(Z, fZtrans, zm, zn);
multiply_optimization_matrix_matrix(Z, an, zn, fTemp1);
multiply_matrix_vector(Z, pz, zm, zn, p);
{-X, 0, Z},
{X, 0, Z},
{-X, 0, -Z},
{X, 0, -Z},
{0, Z, X},
{0, Z, -X},
{0, -Z, X},
{0, -Z, -X},
{Z, X, 0},
{-Z, X, 0},
{Z, -X, 0},
{-Z, -X, 0}
double* Z[zm];
Z[i] = Q[i] + am;
transpose_matrix(Z, fZtrans, zm, zn);
multiply_matrices(fG, Z, fTemp1, zm, fVariableCount, zn);
multiply_matrix_vector(Z, pz, zm, zn, p);
uint32_t * Z = (uint32_t *)((uint8_t *)(XY) + 256 * r);
blockmix_salsa8(X, Y, Z, r);
blockmix_salsa8(Y, X, Z, r);
blockmix_salsa8(X, Y, Z, r);
blockmix_salsa8(Y, X, Z, r);
#define mpz_sgn(Z) ((Z)->_mp_size < 0 ? -1 : (Z)->_mp_size > 0)
#define mpz_cmp_ui(Z,UI) \
? mpz_sgn (Z) : mpz_cmp_ui (Z,UI))
#define mpz_cmp_si(Z,UI) \
(__builtin_constant_p (UI) && (UI) == 0 ? mpz_sgn (Z) \
: __builtin_constant_p (UI) && (UI) > 0 ? mpz_cmp_ui (Z,UI) \
: mpz_cmp_si (Z,UI))