WriteData
void WriteData(const void* data, size_t size);
{ WriteData(&data, sizeof(data)); }
status_t WriteData(const void* buffer, int32 size);
WriteData(data.address, data.size);
WriteData(data.address, data.size);
return WriteData(string, size);
WriteData(&transform.sx, 6 * sizeof(double));
WriteData(string, length);
WriteData(string, length);
WriteData(opList, opCount * sizeof(uint32));
WriteData(ptList, ptCount * sizeof(BPoint));
WriteData(opList, opCount * sizeof(uint32));
WriteData(ptList, ptCount * sizeof(BPoint));
WriteData(data, length);
WriteData(family, length);
WriteData(style, length);
WriteData(opList, opCount * sizeof(uint32));
WriteData(ptList, ptCount * sizeof(BPoint));
store.WriteData(offset, entries, entriesSpace);
store.WriteData(offset, entries, entriesSpace);
WriteData(&data, sizeof(Type));
store.WriteData(offset, entries, entriesSpace);
WriteData(pos, data, length);
status_t WriteData(BPositionIO& file) const;