Workspaces
uint32 Workspaces() const;
if (message->ReplaceInt32("workspaces", Workspaces()) != B_OK)
message->AddInt32("workspaces", Workspaces());
uint32 windowWorkspaces = fSettingsWindow->Workspaces();
uint32 workspaces = Workspaces();
if (fPlaylistWindow->Workspaces() != workspaces)
SetWorkspaces(referenceWindow->Workspaces());
fTerminalRoster.SetWindowInfo(IsMinimized(), Workspaces());
fTerminalRoster.SetWindowInfo(IsMinimized(), Workspaces());
fTerminalRoster.SetWindowInfo(IsMinimized(), Workspaces());
fTerminalRoster.SetWindowInfo(false, Workspaces());
int32 workspaces = Workspaces();
if (webWindow->Workspaces() & workspace)
message->AddUInt32("workspaces", Workspaces());
status = archive->AddUInt32("window workspaces", Workspaces());
ret = data->AddInt32("_wspace", (uint32)Workspaces());
replyMsg.AddInt32( "result", Workspaces());
uint32 workspaces = Workspaces();
message.AddInt32(workspaceAttributeName, (int32)Workspaces());
uint32 windowWorkspaces = fWindow->Workspaces();
if ((window->Workspaces() & workspace) != 0
if (window != NULL && (window->Workspaces() & currentWorkspace) != 0) {
if (window->Workspaces() == 0 && window->IsNormal())
uint32 workspaces = window->Workspaces();
uint32 oldWorkspaces = window->Workspaces();
if (window->Workspaces() == B_CURRENT_WORKSPACE)
_ChangeWindowWorkspaces(window, 0, window->Workspaces());
_ChangeWindowWorkspaces(window, window->Workspaces(), 0);
_ChangeWindowWorkspaces(subset, subset->Workspaces(),
_ChangeWindowWorkspaces(subset, subset->Workspaces(),
_ChangeWindowWorkspaces(window, window->Workspaces(),
if (!workspace_in_workspaces(i, window->Workspaces()))
uint32 oldWorkspaces = movedWindow->Workspaces();
stackWindow->Workspaces());
movedWindow->Workspaces());
workspaces |= window->Workspaces();
uint32 Workspaces() const;
info.workspaces = fWindow->Workspaces();
fLink.Attach<uint32>(fWindow->Workspaces());
return ServerWindow()->App()->Workspaces();
uint32 workspaces = ServerWindow()->App()->Workspaces();
workspaces |= window->Workspaces();
uint32 Workspaces() const { return fWorkspaces; }
window->SetWorkspaces(window->Workspaces() & ~(1UL << fIndex));
window->SetWorkspaces(window->Workspaces() | (1UL << fIndex));
uint32 newWorkspaces = (fSelectedWindow->Workspaces()