WindowStateNodeOpener
WindowStateNodeOpener opener(this, false);
WindowStateNodeOpener opener(this, true);
WindowStateNodeOpener opener(this, false);
WindowStateNodeOpener opener(this, true);
WindowStateNodeOpener::WindowStateNodeOpener(BContainerWindow* window,
WindowStateNodeOpener::~WindowStateNodeOpener()
WindowStateNodeOpener::SetTo(const BDirectory* node)
WindowStateNodeOpener::SetTo(const BEntry* entry, bool forWriting)
WindowStateNodeOpener::SetTo(Model* model, bool forWriting)
WindowStateNodeOpener::StreamNode() const
WindowStateNodeOpener::Node() const
WindowStateNodeOpener opener(this, false);
WindowStateNodeOpener opener(this, false);
class WindowStateNodeOpener {
WindowStateNodeOpener(BContainerWindow* window, bool forWriting);
virtual ~WindowStateNodeOpener();
WindowStateNodeOpener opener(this, true);