WindowAreaList
WindowAreaList neighbourWindows;
WindowAreaList newGroup;
SATGroup::_FillNeighbourList(WindowAreaList& neighbourWindows,
SATGroup::_LeftNeighbours(WindowAreaList& neighbourWindows, WindowArea* parent)
SATGroup::_TopNeighbours(WindowAreaList& neighbourWindows, WindowArea* parent)
SATGroup::_RightNeighbours(WindowAreaList& neighbourWindows, WindowArea* parent)
SATGroup::_BottomNeighbours(WindowAreaList& neighbourWindows,
SATGroup::_FindConnectedGroup(WindowAreaList& seedList, WindowArea* removedArea,
WindowAreaList& newGroup)
WindowAreaList& seedList, WindowAreaList& newGroup)
WindowAreaList neighbours;
SATGroup::_SpawnNewGroup(const WindowAreaList& newGroup)
const WindowAreaList& areas = fGroup->GetAreaList();
const WindowAreaList& GetAreaList() { return fWindowAreaList; }
WindowAreaList& neighbourWindows,
WindowAreaList& neighbourWindows,
WindowAreaList& neighbourWindows,
WindowAreaList& neighbourWindows,
WindowAreaList& neighbourWindows,
bool _FindConnectedGroup(WindowAreaList& seedList,
WindowAreaList& newGroup);
WindowAreaList& seedList,
WindowAreaList& newGroup);
void _SpawnNewGroup(const WindowAreaList& newGroup);
WindowAreaList fWindowAreaList;
const WindowAreaList& areaList = group->GetAreaList();
const WindowAreaList& areaList = group->GetAreaList();
const WindowAreaList& areas = group->GetAreaList();