VariablesViewState
struct VariablesViewState::Key {
struct VariablesViewState::InfoEntry : Key, VariablesViewNodeInfo {
struct VariablesViewState::InfoEntryHashDefinition {
VariablesViewState::VariablesViewState()
VariablesViewState::~VariablesViewState()
VariablesViewState::Init()
VariablesViewState::SetValues(StackFrameValues* values)
VariablesViewState::SetExpressionValues(ExpressionValues* values)
VariablesViewState::GetNodeInfo(ObjectID* variable,
VariablesViewState::SetNodeInfo(ObjectID* variable, TypeComponentPath* path,
VariablesViewState::_Cleanup()
VariablesViewState::GetNodeInfo(ObjectID* variable,
class VariablesViewState : public BReferenceable {
VariablesViewState();
virtual ~VariablesViewState();
VariablesViewState*
VariablesViewState*
VariablesViewState* state)
VariablesViewState* state;
void SetState(VariablesViewState* state)
class VariablesViewState;
VariablesViewState* GetState(thread_id threadID,
VariablesViewState* GetState(FunctionID* functionID) const;
VariablesViewState* state);
VariablesViewState* viewState = fViewStateHistory
VariablesViewState* viewState = fViewStateHistory->GetState(fThread->ID(),
VariablesViewState* viewState = new(std::nothrow) VariablesViewState;
BReference<VariablesViewState> viewStateReference(viewState, true);
VariablesViewState* viewState = fViewStateHistory->GetState(fThread->ID(),
VariablesView::_AddViewStateDescendentNodeInfos(VariablesViewState* viewState,
VariablesView::_ApplyViewStateDescendentNodeInfos(VariablesViewState* viewState,
VariablesViewState* viewState = fViewStateHistory
VariablesViewState* viewState,
VariablesViewState* viewState,
VariablesViewState* fPreviousViewState;
class VariablesViewState;