ValueNodeManager
class ValueNodeManager : public BReferenceable,
ValueNodeManager(bool addFrameNodes = true);
virtual ~ValueNodeManager();
class ValueNodeManager;
ValueNodeManager* manager,
ValueNodeManager* manager,
fNodeManager = new(std::nothrow) ValueNodeManager();
ValueNodeManager* fNodeManager;
class ValueNodeManager;
ValueNodeManager* GetValueNodeManager() const
ValueNodeManager* manager = context.GetValueNodeManager();
ValueNodeManager* manager = context.GetValueNodeManager();
ValueNodeManager* manager = context.GetValueNodeManager();
ValueNodeManager* nodeManager = new ValueNodeManager(false);
ValueNodeManager* manager = new ValueNodeManager;
ValueNodeManager* manager)
VariablesView::Create(Listener* listener, ValueNodeManager* manager)
VariablesView::_Init(ValueNodeManager* manager)
VariableTableModel(ValueNodeManager* manager);
ValueNodeManager* fNodeManager;
class ValueNodeManager;
ValueNodeManager* manager);
void _Init(ValueNodeManager* manager);
fNodeManager = new(std::nothrow) ValueNodeManager();
ValueNodeManager* fNodeManager;
class ValueNodeManager;
ValueNodeManager::ValueNodeChanged(ValueNodeChild* nodeChild,
ValueNodeManager::ValueNodeChildrenCreated(ValueNode* node)
ValueNodeManager::ValueNodeChildrenDeleted(ValueNode* node)
ValueNodeManager::ValueNodeValueChanged(ValueNode* valueNode)
ValueNodeManager::_AddNode(Variable* variable)
ValueNodeManager::_CreateValueNode(ValueNodeChild* nodeChild)
ValueNodeManager::ValueNodeManager(bool addFrameNodes)
ValueNodeManager::AddChildNodes(ValueNodeChild* nodeChild)
ValueNodeManager::~ValueNodeManager()
ValueNodeManager::SetStackFrame(Thread* thread,
ValueNodeManager::AddListener(ValueNodeContainer::Listener* listener)
ValueNodeManager::RemoveListener(ValueNodeContainer::Listener* listener)
fManager = new(std::nothrow) ValueNodeManager();
ValueNodeManager* fManager;
class ValueNodeManager;
ValueNodeManager* manager, TeamTypeInformation* info,
ValueNodeManager* manager, TeamTypeInformation* info)
class ValueNodeManager;
ValueNodeManager* manager,
ValueNodeManager* fNodeManager;
ValueNodeManager* manager, TeamTypeInformation* info,