ValueNodeChanged
virtual void ValueNodeChanged(ValueNodeChild* nodeChild,
virtual void ValueNodeChanged(ValueNodeChild* nodeChild,
virtual void ValueNodeChanged(ValueNodeChild* nodeChild,
fModel->ValueNodeChanged(nodeChild, oldNode, newNode);
virtual void ValueNodeChanged(ValueNodeChild* nodeChild,
fVariableTableModel->ValueNodeChanged(nodeChild, oldNode,
void ValueNodeChanged(ValueNodeChild* nodeChild,
fListeners.ItemAt(i)->ValueNodeChanged(nodeChild, oldNode, newNode);
fListeners.ItemAt(i)->ValueNodeChanged(nodeChild, oldNode, newNode);