ValidateSetType
virtual status_t ValidateSetType(const BMutablePartition* child,
status_t ValidateSetType(const char* type) const;
virtual status_t ValidateSetType(const BMutablePartition* child,
status = partition->ValidateSetType(type.String());
return parent->fDelegate->ValidateSetType(fDelegate, type);
return fPartitionHandle->ValidateSetType(&child->fMutablePartition, type);
status_t ValidateSetType(Delegate* child,