ValidateInitialize
virtual status_t ValidateInitialize(
status_t ValidateInitialize(const char* diskSystem,
virtual status_t ValidateInitialize(
virtual status_t ValidateInitialize(
virtual status_t ValidateInitialize(
virtual status_t ValidateInitialize(
virtual status_t ValidateInitialize(
virtual status_t ValidateInitialize(
virtual status_t ValidateInitialize(
status = partition->ValidateInitialize(diskSystem.PrettyName(),
if (partition->ValidateInitialize(diskSystem.PrettyName(),
return fDelegate->ValidateInitialize(diskSystem, name, parameters);
status_t result = addOn->ValidateInitialize(&fMutablePartition,
status_t ValidateInitialize(const char* diskSystem,
if (partition->ValidateInitialize(diskSystem->PrettyName(),
virtual status_t ValidateInitialize(