UnicodeBlockView
fUnicodeBlockView = new UnicodeBlockView("unicodeBlocks");
class UnicodeBlockView;
UnicodeBlockView* fUnicodeBlockView;
UnicodeBlockView::_UpdateBlocks()
UnicodeBlockView::_CreateBlocks()
UnicodeBlockView::SelectBlockForCharacter(uint32 character)
UnicodeBlockView::UnicodeBlockView(const char* name)
UnicodeBlockView::~UnicodeBlockView()
UnicodeBlockView::SetFilter(const char* filter)
UnicodeBlockView::SetCharacterFont(const BFont& font)
UnicodeBlockView::ShowPrivateBlocks(bool show)
UnicodeBlockView::ShowContainedBlocksOnly(bool show)
UnicodeBlockView::IsShowingBlock(int32 blockIndex) const
class UnicodeBlockView : public BListView {
UnicodeBlockView(const char* name);
virtual ~UnicodeBlockView();