UserLoginWindow
UserLoginWindow* window = new UserLoginWindow(this, BRect(0, 0, 500, 400), fModel);
UserLoginWindow::_AssembleCreateUserDetail(CreateUserDetail& detail)
UserLoginWindow::_ValidateCreateUserDetail(CreateUserDetail& detail, ValidationFailures& failures)
UserLoginWindow* window;
UserLoginWindow::_MarkCreateUserInvalidFields()
UserLoginWindow::_MarkCreateUserInvalidFields(const ValidationFailures& failures)
UserLoginWindow::_AlertCreateUserValidationFailure(const ValidationFailures& failures)
UserLoginWindow::_ValidationFailuresToString(const ValidationFailures& failures, BString& output)
UserLoginWindow::_CreateAlertTextFromValidationFailure(const BString& property,
UserLoginWindow* window;
UserLoginWindow::_CreateAccountThreadEntry(void* data)
UserLoginWindow::_CreateAccountThread(CreateUserDetail* detail)
UserLoginWindow::UserLoginWindow(BWindow* parent, BRect frame, Model& model)
UserLoginWindow::_HandleCreateAccountSuccess(const UserCredentials& credentials)
UserLoginWindow::_HandleCreateAccountFailure(const ValidationFailures& failures)
UserLoginWindow::_HandleCreateAccountError()
UserLoginWindow::_ViewUserUsageConditions()
UserLoginWindow::_ViewPasswordRequirements()
UserLoginWindow::~UserLoginWindow()
UserLoginWindow::MessageReceived(BMessage* message)
UserLoginWindow::QuitRequested()
UserLoginWindow::SetOnSuccessMessage(const BMessenger& messenger, const BMessage& message)
UserLoginWindow::_EnableMutableControls(bool enabled)
UserLoginWindow::_SetMode(Mode mode)
UserLoginWindow::_SetWorkerThreadLocked(thread_id thread)
UserLoginWindow::_SetWorkerThread(thread_id thread)
UserLoginWindow::_Authenticate()
UserLoginWindow::_Authenticate(const UserCredentials& credentials)
UserLoginWindow::_AuthenticateThreadEntry(void* data)
UserLoginWindow::_AuthenticateThread(UserCredentials& userCredentials)
UserLoginWindow::_UnpackAuthenticationToken(BMessage& responsePayload, BString& token)
UserLoginWindow::_HandleAuthenticationError()
UserLoginWindow::_HandleAuthenticationFailed()
UserLoginWindow::_HandleAuthenticationSuccess(const UserCredentials& credentials)
UserLoginWindow::_TakeUpCredentialsAndQuit(const UserCredentials& credentials)
UserLoginWindow::_CreateAccountSetupIfNecessary()
UserLoginWindow::_CreateAccountSetup(uint32 mask)
UserLoginWindow::_CreateAccountSetupThreadEntry(void* data)
UserLoginWindow::_CreateAccountUserUsageConditionsSetupThread(
UserLoginWindow::_CreateAccountPasswordRequirementsSetupThread(
UserLoginWindow::_CreateAccountCaptchaSetupThread(Captcha& captcha)
UserLoginWindow::_UnpackCaptcha(BMessage& responsePayload, Captcha& captcha)
UserLoginWindow::_HandleCreateAccountSetupSuccess(BMessage* message)
UserLoginWindow::_SetCaptcha(Captcha* captcha)
UserLoginWindow::_SetUserUsageConditions(UserUsageConditions* userUsageConditions)
UserLoginWindow::_SetPasswordRequirements(PasswordRequirements* passwordRequirements)
UserLoginWindow* window;
UserLoginWindow::_CreateAccount()
class UserLoginWindow : public BWindow {
UserLoginWindow(BWindow* parent, BRect frame,
virtual ~UserLoginWindow();