UserInterface
UserInterface* fUserInterface;
UserInterface* userInterface,
UserInterface* GetUserInterface() const
UserInterface* userInterface;
class UserInterface;
class UserInterface : public BReferenceable {
virtual ~UserInterface();
virtual UserInterface* Clone() const = 0;
BReference<UserInterface> uiReference(options.userInterface, true);
BReference<UserInterface> uiReference(options.userInterface, true);
BReference<UserInterface> uiReference(debuggerOptions.userInterface, true);
BReference<UserInterface> userInterfaceReference(userInterface, true);
BReference<UserInterface> userInterfaceReference(userInterface, true);
UserInterface*
class CommandLineUserInterface : public UserInterface {
virtual UserInterface* Clone() const;
UserInterface*
class GraphicalUserInterface : public UserInterface {
virtual UserInterface* Clone() const;
UserInterface*
class ReportUserInterface : public UserInterface,
virtual UserInterface* Clone() const;
TeamDebugger::TeamDebugger(Listener* listener, UserInterface* userInterface,
class UserInterface;
UserInterface* interface) = 0;
SpecificImageDebugInfoLoadingState* state, UserInterface* interface)
UserInterface* interface);
UserInterface* userInterface = debugger->GetUserInterface()->Clone();
BReference<UserInterface> userInterfaceReference(userInterface, true);
UserInterface* userInterface = options.userInterface;
UserInterface::~UserInterface()