UserInteractionHandler
UserInteractionHandler* fUserInteractionHandler;
class BPackageManager::UserInteractionHandler {
virtual ~UserInteractionHandler();
class UserInteractionHandler;
UserInteractionHandler*
BPackageManager::UserInteractionHandler(),
private BPackageManager::UserInteractionHandler {
BPackageManager::UserInteractionHandler(),
private BPackageManager::UserInteractionHandler {
BPackageManager::UserInteractionHandler(),
private BPackageManager::UserInteractionHandler {
BPackageManager::UserInteractionHandler(),
private BPackageManager::UserInteractionHandler {
BPackageManager::UserInteractionHandler handler;
BPackageManager::UserInteractionHandler userInteractionHandler;
BPackageManager::UserInteractionHandler::~UserInteractionHandler()
BPackageManager::UserInteractionHandler::HandleProblems()
BPackageManager::UserInteractionHandler::ConfirmChanges(bool fromMostSpecific)
BPackageManager::UserInteractionHandler::Warn(status_t error,
BPackageManager::UserInteractionHandler::ProgressPackageDownloadStarted(
BPackageManager::UserInteractionHandler::ProgressPackageDownloadActive(
BPackageManager::UserInteractionHandler::ProgressPackageDownloadComplete(
BPackageManager::UserInteractionHandler::ProgressPackageChecksumStarted(
BPackageManager::UserInteractionHandler::ProgressPackageChecksumComplete(
BPackageManager::UserInteractionHandler::ProgressStartApplyingChanges(
BPackageManager::UserInteractionHandler::ProgressTransactionCommitted(
BPackageManager::UserInteractionHandler::ProgressApplyingChangesDone(
UserInteractionHandler* userInteractionHandler)
BPackageManager::UserInteractionHandler(),
private BPackageManager::UserInteractionHandler {