UserBreakpoint
UserBreakpoint* breakpoint,
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint, bool enabled);
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint,
BObjectList<UserBreakpoint>& breakpoints)
BObjectList<UserBreakpoint>& breakpoints)
UserBreakpoint* userBreakpoint);
UserBreakpoint* userBreakpoint);
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint);
UserBreakpoint* GetBreakpoint() const { return fBreakpoint; }
UserBreakpoint* fBreakpoint;
class UserBreakpoint;
typedef DoublyLinkedList<UserBreakpoint> UserBreakpointList;
class UserBreakpoint;
UserBreakpoint* userBreakpoint,
UserBreakpoint* GetUserBreakpoint() const
UserBreakpoint* fUserBreakpoint;
class UserBreakpoint : public BReferenceable,
public DoublyLinkedListLinkImpl<UserBreakpoint> {
UserBreakpoint(
~UserBreakpoint();
UserBreakpoint* breakpoint,
UserBreakpoint* breakpoint,
UserBreakpoint* breakpoint) = 0;
UserBreakpoint* breakpoint) = 0;
class UserBreakpoint;
UINT32 UserBreakpoint; /* User AML breakpoint */
UserBreakpoint* newBreakpoint = it.Next();
UserBreakpoint* breakpoint = oldProxy->GetBreakpoint();
bool _GetBreakpointValueAt(UserBreakpoint* breakpoint, int32 rowIndex,
BreakpointProxy::BreakpointProxy(UserBreakpoint* breakpoint,
BreakpointListView::UserBreakpointChanged(UserBreakpoint* breakpoint)
class UserBreakpoint;
BreakpointProxy(UserBreakpoint* breakpoint,
UserBreakpoint* GetBreakpoint() const { return fBreakpoint; }
UserBreakpoint* fBreakpoint;
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint = proxy->GetBreakpoint();
UserBreakpoint* breakpoint = proxy->GetBreakpoint();
BreakpointsView::UserBreakpointChanged(UserBreakpoint* breakpoint)
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint,
UserBreakpoint* breakpoint) = 0;
UserBreakpoint* breakpoint = marker->Breakpoint();
SourceView::TextView::UserBreakpointChanged(UserBreakpoint* breakpoint)
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint);
SourceView::UserBreakpointChanged(UserBreakpoint* breakpoint)
UserBreakpoint* breakpoint);
UserBreakpoint* Breakpoint() const
UserBreakpoint* fBreakpoint;
UserBreakpoint* breakpoint);
target_addr_t address, UserBreakpoint* breakpoint)
SourceView::MarkerManager::UserBreakpointChanged(UserBreakpoint* breakpoint)
BObjectList<UserBreakpoint> breakpoints;
for (int32 i = 0; UserBreakpoint* breakpoint = breakpoints.ItemAt(i);
SourceView::MarkerView::UserBreakpointChanged(UserBreakpoint* breakpoint)
class UserBreakpoint;
UserBreakpoint* breakpoint);
BReference<UserBreakpoint> breakpointReference(event.GetBreakpoint());
TeamWindow::_SetActiveBreakpoint(UserBreakpoint* breakpoint)
TeamWindow::_HandleUserBreakpointChanged(UserBreakpoint* breakpoint)
UserBreakpoint* breakpoint;
UserBreakpoint* breakpoint;
BReference<UserBreakpoint> breakpointReference(breakpoint, true);
TeamWindow::SetBreakpointEnabledRequested(UserBreakpoint* breakpoint,
TeamWindow::ClearBreakpointRequested(UserBreakpoint* breakpoint)
UserBreakpoint* breakpoint,
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint);
UserBreakpoint* breakpoint);
UserBreakpoint* fActiveBreakpoint;
class UserBreakpoint;
UserBreakpoint* breakpoint, UserInterfaceListener* listener,
BreakpointEditWindow::Create(::Team* team, UserBreakpoint* breakpoint,
class UserBreakpoint;
UserBreakpoint* breakpoint,
UserBreakpoint* breakpoint,
UserBreakpoint* fTargetBreakpoint;
TeamDebugger::SetBreakpointEnabledRequested(UserBreakpoint* breakpoint,
BReference<UserBreakpoint> breakpointReference(breakpoint);
TeamDebugger::SetBreakpointConditionRequested(UserBreakpoint* breakpoint,
BReference<UserBreakpoint> breakpointReference(breakpoint);
TeamDebugger::ClearBreakpointConditionRequested(UserBreakpoint* breakpoint)
BReference<UserBreakpoint> breakpointReference(breakpoint);
TeamDebugger::ClearBreakpointRequested(UserBreakpoint* breakpoint)
BReference<UserBreakpoint> breakpointReference(breakpoint);
BObjectList<UserBreakpoint> breakpointsToRemove(20);
UserBreakpoint* breakpoint = it.Next();) {
UserBreakpoint* breakpoint = breakpointsToRemove.ItemAt(i);
UserBreakpoint* userBreakpoint = NULL;
BReference<UserBreakpoint> userBreakpointReference(userBreakpoint);
userBreakpoint = new(std::nothrow) UserBreakpoint(
TeamDebugger::_HandleSetUserBreakpoint(UserBreakpoint* breakpoint, bool enabled)
UserBreakpoint* userBreakpoint
BReference<UserBreakpoint> userBreakpointReference(userBreakpoint);
TeamDebugger::_HandleClearUserBreakpoint(UserBreakpoint* breakpoint)
UserBreakpoint* breakpoint = new(std::nothrow) UserBreakpoint(location);
BReference<UserBreakpoint> breakpointReference(breakpoint, true);
UserBreakpoint* breakpoint = NULL;
BReference<UserBreakpoint> breakpointReference;
UserBreakpoint* breakpoint = NULL;
BReference<UserBreakpoint> breakpointReference;
UserBreakpoint* breakpoint = NULL;
BReference<UserBreakpoint> breakpointReference;
UserBreakpoint* userBreakpoint = it.Next()->GetUserBreakpoint();
BreakpointManager::UninstallUserBreakpoint(UserBreakpoint* userBreakpoint)
UserBreakpoint* userBreakpoint = it.Next();) {
UserBreakpoint* userBreakpoint = it.Next();) {
BreakpointManager::InstallUserBreakpoint(UserBreakpoint* userBreakpoint,
UserBreakpoint* userBreakpoint,
UserBreakpoint* userBreakpoint);
UserBreakpoint* breakpoint)
BObjectList<UserBreakpoint>& breakpoints) const
BObjectList<UserBreakpoint>& breakpoints) const
UserBreakpoint* userBreakpoint
Team::AddUserBreakpoint(UserBreakpoint* userBreakpoint)
Team::RemoveUserBreakpoint(UserBreakpoint* userBreakpoint)
Team::NotifyUserBreakpointChanged(UserBreakpoint* breakpoint)
while (UserBreakpoint* userBreakpoint = fUserBreakpoints.RemoveHead())
UserBreakpoint::~UserBreakpoint()
UserBreakpoint::CountInstances() const
UserBreakpoint::InstanceAt(int32 index) const
UserBreakpoint::AddInstance(UserBreakpointInstance* instance)
UserBreakpoint::RemoveInstance(UserBreakpointInstance* instance)
UserBreakpoint::RemoveInstanceAt(int32 index)
UserBreakpoint::SetValid(bool valid)
UserBreakpoint::SetEnabled(bool enabled)
UserBreakpoint::SetHidden(bool hidden)
UserBreakpoint::SetCondition(const BString& conditionExpression)
UserBreakpointInstance::UserBreakpointInstance(UserBreakpoint* userBreakpoint,
UserBreakpoint::UserBreakpoint(const UserBreakpointLocation& location)
UserBreakpoint* breakpoint = it.Next();) {