UseCount
int32 UseCount() const;
{ return fPointer->UseCount(); }
AcpiGbl_MutexInfo[i].UseCount = 0;
AcpiGbl_MutexInfo[MutexId].UseCount = 0;
AcpiGbl_MutexInfo[MutexId].UseCount++;
UINT32 UseCount;
if (fPointer->UseCount() == 1)
if (fPointer->UseCount() != 0) {
"reference count (%" B_PRId32 ")", this, fPointer->UseCount());