UpdateScreenBounds
gInputManager->UpdateScreenBounds(screen->Frame());
virtual void UpdateScreenBounds(BRect bounds) = 0;
virtual void UpdateScreenBounds(BRect bounds);
fUsedStreams.ItemAt(i)->UpdateScreenBounds(bounds);
fFreeStreams.ItemAt(i)->UpdateScreenBounds(bounds);
void UpdateScreenBounds(BRect bounds);
virtual void UpdateScreenBounds(BRect bounds);