UnpackingNode
class UnpackingDirectory : public Directory, public UnpackingNode {
UnpackingLeafNode::CloneTransferPackageNodes(ino_t id, UnpackingNode*& _newNode)
class UnpackingLeafNode final : public Node, public UnpackingNode {
UnpackingNode*& _newNode);
UnpackingNode::~UnpackingNode()
UnpackingNode::CloneTransferPackageNodes(ino_t id, UnpackingNode*& _newNode)
UnpackingNode::NodeInitVFS(dev_t deviceID, ino_t nodeID,
UnpackingNode::NodeUninitVFS(PackageNode* packageNode, uint32& nodeFlags)
UnpackingNode::NodeReinitVFS(dev_t deviceID, ino_t nodeID,
class UnpackingNode {
virtual ~UnpackingNode();
UnpackingNode*& _newNode);
UnpackingNode* unpackingNode;
unpackingNode = dynamic_cast<UnpackingNode*>(node);
UnpackingNode* newUnpackingNode;
UnpackingNode* unpackingNode = dynamic_cast<UnpackingNode*>(node);
UnpackingNode* newUnpackingNode;
UnpackingNode*& _node)
UnpackingNode* unpackingNode;
UnpackingNode*& _node);
class UnpackingNode;