ThreadBarMenu
ThreadBarMenu* gCurrentThreadBarMenu;
ThreadBarMenu* TeamPopup = new ThreadBarMenu(infos[m].team_name,
class ThreadBarMenu;
extern ThreadBarMenu* gCurrentThreadBarMenu;
item = new TeamBarMenuItem(new ThreadBarMenu(infos.team_name,
((ThreadBarMenu*)Submenu())->Reset(team);
ThreadBarMenu::Update()
ThreadBarMenu::ThreadBarMenu(const char *title, team_id team, int32 threadCount)
ThreadBarMenu::~ThreadBarMenu()
ThreadBarMenu::Init()
ThreadBarMenu::Reset(team_id team)
ThreadBarMenu::AttachedToWindow()
ThreadBarMenu::Draw(BRect r)
ThreadBarMenu::AddNew()
class ThreadBarMenu : public BMenu {
ThreadBarMenu(const char *title, team_id team, int32 threadCount);
virtual ~ThreadBarMenu();