ThisBuilder
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
inline ThisBuilder& AddGlue(float weight = 1.0f);
typename Grid<ParentBuilder>::ThisBuilder&
inline ThisBuilder& AddStrut(float size);
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
inline ThisBuilder& SetInsets(float left, float top, float right,
typename Grid<ParentBuilder>::ThisBuilder&
inline ThisBuilder& SetInsets(float horizontal, float vertical);
inline ThisBuilder& SetInsets(float insets);
typename Split<ParentBuilder>::ThisBuilder&
inline ThisBuilder& SetExplicitMinSize(BSize size);
typename Split<ParentBuilder>::ThisBuilder&
inline ThisBuilder& SetExplicitMaxSize(BSize size);
typename Split<ParentBuilder>::ThisBuilder&
inline ThisBuilder& SetExplicitPreferredSize(BSize size);
typename Split<ParentBuilder>::ThisBuilder&
typename Split<ParentBuilder>::ThisBuilder&
inline ThisBuilder& SetExplicitAlignment(BAlignment alignment);
typename Split<ParentBuilder>::ThisBuilder&
typedef Group<ThisBuilder> GroupBuilder;
typename Split<ParentBuilder>::ThisBuilder&
typename Split<ParentBuilder>::ThisBuilder&
typedef Grid<ThisBuilder> GridBuilder;
typename Split<ParentBuilder>::ThisBuilder&
typedef Split<ThisBuilder> SplitBuilder;
typename Split<ParentBuilder>::ThisBuilder&
typedef Cards<ThisBuilder> CardBuilder;
typename Split<ParentBuilder>::ThisBuilder&
typename Split<ParentBuilder>::ThisBuilder&
typename Cards<ParentBuilder>::ThisBuilder&
typename Cards<ParentBuilder>::ThisBuilder&
typename Cards<ParentBuilder>::ThisBuilder&
typename Cards<ParentBuilder>::ThisBuilder&
inline ThisBuilder& GetLayout(BGridLayout** _layout);
inline ThisBuilder& GetView(BView** _view);
inline ThisBuilder& Add(BView* view, int32 column, int32 row,
inline ThisBuilder& Add(BLayoutItem* item, int32 column, int32 row,
inline ThisBuilder& AddMenuField(BMenuField* menuField,
typename Cards<ParentBuilder>::ThisBuilder&
typename Cards<ParentBuilder>::ThisBuilder&
typename Cards<ParentBuilder>::ThisBuilder&
typename Cards<ParentBuilder>::ThisBuilder&
typename Cards<ParentBuilder>::ThisBuilder&
inline ThisBuilder& AddTextControl(BTextControl* textControl,
typename Menu<ParentBuilder>::ThisBuilder&
typename Menu<ParentBuilder>::ThisBuilder&
typename MenuItem<ParentBuilder>::ThisBuilder&
typename MenuItem<ParentBuilder>::ThisBuilder&
inline ThisBuilder& AddGlue(int32 column, int32 row,
inline ThisBuilder& SetHorizontalSpacing(float spacing);
inline ThisBuilder& SetVerticalSpacing(float spacing);
inline ThisBuilder& SetSpacing(float horizontal, float vertical);
inline ThisBuilder& SetColumnWeight(int32 column, float weight);
inline ThisBuilder& SetRowWeight(int32 row, float weight);
inline ThisBuilder& SetInsets(float left, float top, float right,
inline ThisBuilder& SetInsets(float horizontal, float vertical);
inline ThisBuilder& SetInsets(float insets);
inline ThisBuilder& SetExplicitMinSize(BSize size);
inline ThisBuilder& SetExplicitMaxSize(BSize size);
inline ThisBuilder& SetExplicitPreferredSize(BSize size);
inline ThisBuilder& SetExplicitAlignment(BAlignment alignment);
typedef Group<ThisBuilder> GroupBuilder;
typedef Grid<ThisBuilder> GridBuilder;
typedef Split<ThisBuilder> SplitBuilder;
typedef Cards<ThisBuilder> CardBuilder;
inline ThisBuilder& GetView(BView** _view);
inline ThisBuilder& GetSplitView(BSplitView** _view);
inline ThisBuilder& Add(BView* view);
inline ThisBuilder& Add(BView* view, float weight);
inline ThisBuilder& Add(BLayoutItem* item);
inline ThisBuilder& Add(BLayoutItem* item, float weight);
inline ThisBuilder& SetCollapsible(bool collapsible);
inline ThisBuilder& SetCollapsible(int32 index, bool collapsible);
inline ThisBuilder& SetCollapsible(int32 first, int32 last,
inline ThisBuilder& SetInsets(float left, float top, float right,
inline ThisBuilder& SetInsets(float horizontal, float vertical);
inline ThisBuilder& SetInsets(float insets);
typedef Group<ThisBuilder> GroupBuilder;
typedef Grid<ThisBuilder> GridBuilder;
typedef Split<ThisBuilder> SplitBuilder;
typedef Cards<ThisBuilder> CardBuilder;
inline ThisBuilder& GetLayout(BCardLayout** _layout);
inline ThisBuilder& GetView(BView** _view);
inline ThisBuilder& Add(BView* view);
inline ThisBuilder& Add(BLayoutItem* item);
inline ThisBuilder& SetExplicitMinSize(BSize size);
inline ThisBuilder& SetExplicitMaxSize(BSize size);
inline ThisBuilder& SetExplicitPreferredSize(BSize size);
inline ThisBuilder& SetExplicitAlignment(BAlignment alignment);
inline ThisBuilder& SetVisibleItem(int32 index);
typedef Menu<ThisBuilder> MenuBuilder;
inline ThisBuilder& GetMenu(BMenu*& _menu);
inline ThisBuilder& AddSeparator();
inline ThisBuilder& GetItem(BMenuItem*& _item);
inline ThisBuilder& SetEnabled(bool enabled);
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typedef Group<ThisBuilder> GroupBuilder;
typedef Grid<ThisBuilder> GridBuilder;
typedef Split<ThisBuilder> SplitBuilder;
typedef Cards<ThisBuilder> CardBuilder;
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
typename Group<ParentBuilder>::ThisBuilder&
inline ThisBuilder& GetLayout(BGroupLayout** _layout);
typename Group<ParentBuilder>::ThisBuilder&
inline ThisBuilder& GetView(BView** _view);
typename Group<ParentBuilder>::ThisBuilder&
inline ThisBuilder& Add(BView* view);
inline ThisBuilder& Add(BView* view, float weight);
inline ThisBuilder& Add(BLayoutItem* item);
inline ThisBuilder& Add(BLayoutItem* item, float weight);
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&
typename Grid<ParentBuilder>::ThisBuilder&