AcceptedFormat
const media_format& AcceptedFormat() const;
virtual status_t AcceptedFormat(
const media_format& AcceptedFormat() const;
virtual status_t AcceptedFormat(
fRecordFormat.u.raw_audio = fRecorder->AcceptedFormat().u.raw_audio;
return fNode->AcceptedFormat();
return fNode->AcceptedFormat();
const media_format& AcceptedFormat() const;
if (format_is_compatible(*format, AcceptedFormat()))
*format = AcceptedFormat();
if (!format_is_compatible(AcceptedFormat(), *format))
*format = AcceptedFormat();