TranslatePaths
const TranslatePaths aBitsInput[] = {
sizeof(aBmpInput) / sizeof(TranslatePaths), true);
sizeof(aBitsInput) / sizeof(TranslatePaths), false);
const TranslatePaths *paths, int32 len, bool bbmpinput)
const TranslatePaths aBmpInput[] = {
const TranslatePaths *paths, int32 len)
const TranslatePaths aPaths[] = {
sizeof(aPaths) / sizeof(TranslatePaths));
const TranslatePaths *paths, int32 len, bool btgainput)
const TranslatePaths aTgaInputs[] = {
const TranslatePaths aBitsInputs[] = {
sizeof(aTgaInputs) / sizeof(TranslatePaths), true);
sizeof(aBitsInputs) / sizeof(TranslatePaths), false);
const TranslatePaths *paths, int32 len)
const TranslatePaths aPaths[] = {
sizeof(aPaths) / sizeof(TranslatePaths));